Au menu :
- Plein de maps multi, inspirées des niveaux solos
- Les ingénieurs vont pouvoir poser des mines et construire des structures (ponts, pawn points, postes de garde...)
- Une nouvelle classe (covert ops), une sorte d'espion avec un luger silencieux, le fusil snooper et la possibilité de recuperer les uniformes sur les cadavres ennemis
- Une carte avec les positions des coequipiers
- Des stats qui s'envoient sur les serveurs
- 10 cartes solo, dont une en egypte
- DES BOTS !!!!!!!! qui ont l'air de tenir la route en plus :
| QUOTE |
We watched the bots in action on the Beach map, and they certainly seemed to know where they were going. The engineer would set the charge at the sea wall, while the rest of the team clustered around. Once the wall blew, they'd split up and take separate routes, but all heading for the document room, and then the radio room. The bots will follow your orders to an extent -- if you start doing something that doesn't mesh with the map objectives, they may still head off on their own. In a touch of humor, the bots shoot each other during the warmup mode ... something that most human players tend to do before each match. Tools are also being developed so map makers can add support for their own maps, which should be released along with the expansion pack. (Gamespy) |
Plus que quelques mois pour que RTCW devienne enfin la référence en multijoueur